Oddmar Review

Oddmar Review Rating: 5,9/10 5741 votes

Oddmar

Apr 19, 2018  Oddmar is one of the most stunning iOS games I’ve seen. Oddmar looks like a Disney cartoon brought to life. The multiplane backgrounds burst with.

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oddmar is an un-adulterated platformer game that is heavy on skill-based controlling of your character --mainly to perform the death-defying jumps and stunts that will get him in and around the obstacles of any given stage. Though there are several instaces where you'll have to tweak in-game components to make something passable or usable, it does not incorporate any heavy puzzle-oriented components.
(the image above shows a cart that you can move around a limited area. Positioning it to a certain location within the rail can give you a jump boosts to get you to places otherwise inaccessible in the game)
The main objective of each and every level in the game is to get to the finish line and scribing through the runestone (similar to how you'd check the flag on Mario). Other than getting to the finish line, the following mainly affects your overall score for each level.
Total points for each level is determined by:
1. Total duration on the entire level (faster = better).
2. Total number of collected coins (if you collected all of them in any given level, you'll get an 'achievement').
3. Locating all 3 Secret coins in every level.
4. If you managed to visit and defeat a dream-stage within a level.
Other than that, perfect timing is everything if you want to perform and beat records in the game. You'll always have 2 hearts at the beginning of every stage -- which means you have two chances of getting hit by enemies while playing. If by any chance you got hit once, you have the option to fill-up your heart/hitpoint from loots that enemies randomly drop. There is also a Shield item that somewhat extends your chances of getting hit by 1, and can be used even if you are missing a heart/hitpoint.
(The image above shows the shield item that you can get while playing, which in return give you an extension hitpoint apart from your default 2 hitpoints/hearts)
Additionally, the coins (you collect) also have a special use in the game aside from getting them to increase your overall score in every level. In the game, you'll oftentimes encounter an NPC that sells you Shield and weapon, where you can actually use the coins you've collected by far to make a purchase. Doing so will basically give you a new move that should help with the concluding obstacles in the game, or as a more efficient way of dealing with particular monsters.
Finally, the game also incorporates a list of achievements to unlock -- which includes special objectives like finishing a level without dying, completing a dream-stage in a level, collecting all coins in a level, and similarly difficult feats to accomplish while playing the game.
Basic Game Mechanics and Components Back to TopHints and Tips
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When hit iOS and Android in 2018, it prompted many to proclaim its beautiful cartoon graphics and tight 2D platformer gameplay worthy of the Nintendo Switch itself. Now that Oddmar has hit the Nintendo eShop, we have a chance to put those lofty claims to the test.Do you know what? Those people were right, at least for the most part.

Oddmar’s bright family-friendly style feels perfectly at home in its new surroundings. Indeed, with a solid set of physical controls behind it, this is arguably the best the game has ever been.Oddmar takes its name from the young, lazy Viking warrior that falls under your control at the outset. With your tribe snatched away by the nefarious Norse god of chaos, Loki, it’s on you to win back their freedom. There are no real surprises in how this is achieved. Virtually all levels will see you running from left to right, jumping on enemy heads or slashing them with your bladed weapons. There’s a currency to be collected, which can be spent on new weapons and shields at the merchant that crops up periodically.

New weapons grant new bonus attacks, which is one of the ways the game keeps things interesting.Otherwise, most of the variation here comes from the level layouts, which contain some delightful touches. One particular standout is a series of balloon rides through spike-filled airspace, requiring you to chop away ballast to adjust your altitude. Runner 250 quadcopter. Another level contains snaking vines that simultaneously provide a threat and a means of escape. You’ll also get to ride fantastical creatures now and then, and there are several delightful variations on the classic moving/temporary platform theme. Occasionally, you’ll encounter optional bonus levels, accessed through a deep whiff of a suspiciously potent purple gas. Way of the samurai iso. These palate cleansers cast you as a plaything for the Norse Gods, who chase and prod you through otherworldly obstacle courses.Our main qualm in all this is that the Switch isn’t exactly short of bright, characterful 2D platformers., and spring to mind off the top of our heads.

All of these are flat-out better games than Oddmar, and we’d hazard a guess that at least a couple of them directly influenced its development. Still, there’s no denying that Oddmar is an awful lot of fun, and at a far more accessible sub-£10/$10 price point (albeit for a mere 24 levels) than the aforementioned trio.Aside from its compact size and some overwritten (but nonetheless beautifully-rendered) story scenes, there really isn’t much to fault with Oddmar. Its cartoon-Norse universe is richly drawn and beautifully animated, while its classic 2D platforming is sharply executed.

Of course, the game finds itself in a significantly more competitive field now that it’s on the eShop, which lays bare the lack of anything genuinely new or exciting about it. But the simple fact that it provides such a pristine bite-sized example of the format is impressive enough.