Gravity Crash Ultratech

Gravity Crash Ultratech Rating: 6,3/10 9421 votes

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About Genre Shooter Rating Rated 'E' for Mild Fantasy Violence Summary Gravity Crash combines vintage arcade shooter gameplay with striking next-gen vector graphics. As you pilot a small craft through dangerous space, you must master the flight mechanics to combat the perpetual gravitational pull. Armed with an arsenal of main and special weapons, a rechargeable shield and a carefully watched fuel gauge, players battle gravity and inertia through dozens of planets that each feature environmental dangers, enemies and other obstacles. Along the way, players will encounter volcanic eruptions, winding caverns and bodies of water in their pursuit to complete their mission.Additionally, Gravity Crash offers a Level Editor so that players can design their own planet - one fraught with danger, from narrow, twisting tunnels to deadly enemies.

Then, they can share it for others to enjoy.

Gravity Crash
Developer(s)Just Add Water Ltd.
Publisher(s)Sony Computer Entertainment
Platform(s)PlayStation 3, PlayStation Portable, PlayStation Vita
ReleasePlayStation 3
  • NA: 24 November 2009
PlayStation Portable
  • JP: 26 August 2010
  • NA: 20 July 2010
  • EU: 21 July 2010[2]
PlayStation Vita
Genre(s)Multidirectional shooter
Mode(s)Single-player, multiplayer

Gravity Crash is a multidirectional shooter released on the PlayStation Network. Its visual style pays homage to arcade games of the 1980s. A PlayStation Vita port was released in August 2014 under the title Gravity Crash Ultra.[3]

Gameplay[edit]

The player chooses a planet to visit from a top-level menu, and then explores that planet in a two-dimensional side view. The planetary surfaces tend to be riddled with systems of caverns: manoeuvring through them while taking gravity into account is one of the game's principal challenges. Gravity Crash was inspired by three games in particular, Gravitar, Thrust and Oids.[4][5]

The player can choose one of two control modes: in the first, the player's craft can fire only in the direction it is currently facing. In the second, the direction of fire is independent of the craft's orientation, controlled by the second joystick on the controller.

As an extra the game includes a shooting mini-game titled Gold Grabber, which is similar to the arcade game Robotron: 2084.

Soundtrack[edit]

The game features music by video game musician Tim Wright, who composed a 16-track remix album and double 'A'-side single to complement the game.[5]

Reception[edit]

Gravity Crash received mostly positive reviews. Play's reviewer stated that the only bad thing was the 'insane difficulty level.'[6]Edge's reviewer also mentioned the difficulty, calling Gravity Crash 'A stern, if unspectacular, challenge.'[7]

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References[edit]

  1. ^'Gravity Crash – PlayStation Network, PSN game'. Uk.playstation.com. Retrieved 2012-03-05.
  2. ^'Gravity Crash – PlayStation Network, PSN game'. Uk.playstation.com. Retrieved 2012-03-05.
  3. ^http://www.jawltd.com/2013/08/gravity-crash-ultra-coming-to-playstation-vita/
  4. ^Gilray, Stewart (2009-11-20). 'Gravity Crash Launch story'.
  5. ^ abWelsh, Oli (2009-12-02). 'Gravity Crash Review'. Eurogamer. Retrieved 2010-02-01.
  6. ^Play magazine, Issue#187, p.87
  7. ^Edge magazine, Jan 2010, p.94

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Gravity_Crash&oldid=942967797'