Dead Cells Weapons

Dead Cells Weapons Rating: 7,9/10 3625 votes

We are preparing to move all Fandom and Gamepedia logins to a unified login system. If you have an account on Fandom with the same username as on Gamepedia, we have a very simple set of instructions to resolve the conflicting username. Further work will be done to resolve other username conflicts later.

Dead Cells Update 1.6 Best Weapons - MELEE Tier List! Over Explained (Designed for 4BC & 5BC) Feel free to give me any feedback in the comments and like the video if you want to see more patch.

All ranged weapons scale with Tactics, but some of them can also scale with Brutality or Survival.

Two major classes of ranged weapons exist: bows and crossbows, which usually have limited ammunition, and spells, magic weapons which do not have ammunition. Some weapons with ammo cannot benefit from the effect of the Ammo mutation, they are denoted with in the following table (namely Frost Blast, Hokuto's Bow, Ice Shard and Boomerang).

IconNameDescriptionBlueprint LocationBase DPSBase Special DamageScaling
Beginner's BowAmmo: 6

Ammo comes back after enemies are killed.

The Jailer's son was getting pretty good at hunting rats with this..

Starter bow until Random Starter Bow is purchased (found in secret tile near the place where you start afterwards)100 DPSN/A
Multiple-nocks BowAmmo: 18

Shoots 3 arrows at the same time.

Always unlocked190 DPSN/A
Throwing KnifeAmmo: 8

Causes bleeding (22 DPS for 3 seconds). Automatically targets the nearest enemy.

Always unlocked14 DPS22 bleeding DPS
Electric WhipAutomatically targets nearby enemies. When you strike an enemy nearby ennemies also takes 50% damage Ignores shields.Always unlocked184 DPS235 critical DPS
FirebrandsBurns enemies and the ground (19 DPS for 3 sec).

Light my fire !

Always unlocked8 DPS19 burning DPS
Frost BlastAmmo: 4 †

Freezes enemies in front of you. No damage if the target is already frozen.

Snow bros game download

Always unlocked48 DPSN/A
Bow and Endless QuiverUnlimited ammo. Last shot is a critical hit!

'You can never have too many arrows' - Legolas

Dropped by Undead Archer (0.03% chance)133 DPSN/A
Marksman's BowAmmo: 6

Inflicts a critical hit at long range.

Slow, but devastating at long range. A sniper's delight.

Found behind the Timed Door (closes after 8 minutes) before the Ossuary50 DPS300 critical DPS
Infantry BowAmmo: 5

Inflicts a critical hit at close range.

A bow specially designed for hand-to-hand combat.

Dropped by Undead Archer (1.7% chance)68 DPS189 critical DPS
Quick BowAmmo: 15

Inflicts a critical hit if the target has 2 or more arrows stuck in its body.

Speed at the cost of precision.

Behind the starting point in the Prisoners' Quarters, up some ledges on the wall75 DPS248 critical DPS
Ice BowAmmo: 4

Briefly freezes enemies.

Dropped by Undead Archer (0.4% chance)46 DPSN/A
Heavy CrossbowAmmo: 15

Shoots several short-range bolts at once.

A point-blank blast.

Dropped by The Concierge on 3rd kill280 DPSN/A
Repeater CrossbowAmmo: 30

Fires multiple bolts, periodically immobilising enemies. Inflicts critical hits on immobilised targets.

Dropped by Dark Tracker (0.4% chance)160 DPS370 DPS
Hokuto's BowAmmo: 2 †

Marks the enemy, who then takes +75 DPS for 20 sec. If the enemy dies, the mark spreads.

You don't know it yet, but you're already dead.

Dropped by Cannibal (1.7% chance)25 DPS75 extra DPS
Ice CrossbowAmmo: 9

Tap to freeze enemies. Hold to inflict critical damage.

Dropped by The Time Keeper on 4th kill60 DPS171 critical DPS
Explosive CrossbowAmmo: 4

Bolts explode in the area of effect. Any enemy hit by a bolt suffers a critical wound.

Can be found in the Promenade of the Condemned through the three locked doors100 DPS123 critical DPS
Nerves of SteelAmmo: 4

Inflicts a critical hit if the arrow is shot at right moment.

To the far right in the Ramparts, by jumping on top of an invisible platform. This weapon can only be unlocked under the special circumstance, that the last tower does NOT have the exit to the next stage or the secret amethyst.50 DPS213 critical DPS
Alchemic CarbinePoisons its victims (20 DPS for 6 seconds).In a secret room in the Ancient Sewers, through a long hole obscured by vines that can be rolled through.18 DPS20 poison DPS
Lightning BoltHold to inflict critical hits.

Join the dark side.

Dropped by Inquisitor (1.7% chance)114 DPS331 critical DPS
Fire BlastBurns enemies and any ground in range. Inflicts critical hits when oil is present.

Toasts enemies to a rich golden brown.

Dropped by Masker (1.7% chance)150 DPS196 critical DPS
Ice ShardAmmo: 3 †

Slows down enemies during 3 sec. Inflicts critical hits on targets is in water or covered in oil.

Dropped by The Time Keeper on 3rd kill58 DPS232 critical DPS
PyrotechnicsLaunches multiple flaming projectiles. Inflicts critical damage on targets covered in oil.Dropped by Caster (1.7% chance)102 DPS185 critical DPS
BoomerangAmmo: 1 †

Comes back to you automatically.

Old faithful.

Behind the third locked door in High Peak Castle (next to the exit to the Throne Room).

Requires the Spider Rune / Homunculus Rune or an amulet with two extra air jumps to reach the Blueprint.

89 DPSN/A
The Boy's AxeAmmo: 1

Roots the victim. Inflicts 135 damage when called back to the user.

Boi.

Dropped by Ground Shaker (1.7% chance)110 DPS214 max DPS
War JavelinAmmo: 1

Impales all enemies in its path. If they're close to a wall they take 90 extra damage. The javelin must be retrieved (if not, it comes back automatically after 10 seconds).

At the end of an obstacle course in Cavern (next to the exit to the Guardian's Haven).110 DPSN/A
Magic MissilesAutomatically targets the nearest enemy.Dropped by Arbiter (0.4% chance)111 DPSN/A
HemorrhageAmmo: 5

Causes bleeding (25 DPS for 3 seconds). Deals a critical hit if the target is bleeding or poisoned.

Dropped by Magistrate of Death (10% chance)47 DPS187 critical DPS

25 bleeding DPS

Sonic CrossbowAmmo: 20

Fires through enemies and keeps shooting when held down. Inflict critical hits to the targets behind the first enemy.

Found at the top of the exit tower in Astrolab, requires Apex key.136 DPS273 critical DPS
Blowgun

(TBS)

Ammo: 5

Inflicts a critical hit if you hit an enemy from behind.

Dropped by Blowgunner (100% chance)57 DPS343 critical DPS

†: not affected by the Ammunition mutation

(TBS): item only available with the Bad Seed DLC

Wheely 4 game. Wheely 4 Are you ready to play a great game of skill with Red Car Wheely 4 our red car with the hero of the game Wheely 4 so tired of waiting to be sold in galleries and the biggest dream that decides to hit the road to join the big race. Do you want to help the cute Wheely 4 part of obstacles in front of you, the Wheely 4 through boxes and other tools you need transportation to other departments.

Retrieved from 'https://deadcells.gamepedia.com/index.php?title=Ranged_Weapons&oldid=14913'